With all of these skills in mind, and my own set of principles in place, I wanted to actively seek to apply these in a industry standard environment, that would come in the form of a Live brief, of sorts.
Although some offered ample amounts of opportunity to map out certain sequences for animations, and certainly ensured my principles would be applied, none actually seemed to challenge them directly, and even more importantly the vast majority of these lacked that sense of collaboration.
Eventually, I chose an unorthodox route, but one that ultimately paid off. Because of my interests in comic books, and my own illustrations I create for them, I decided to look back on past acquaintances who are in the graphic novel industry. One such contact was artist John Mcrea- a veteran artist who has put his hands to many of Marvel's and DC's titular characters, as well as dozens of obscure projects, as shown on his online profile;
After a brief discussion about what my module requires of me, he drafted up a quick script based on the 'Hitman' comic book series, and mocked up an industry standard time constraint for me to adhere to. More importantly, he chose a scene that was wholly lacking in 'action'. Instead this was about two characters interacting. This was perfect for my needs, as what better way to prove you understand framing, composition, solid drawing and pace than trying to make a conversation seem visually interesting? Although I was now entering the realm of comic books, this mini-brief ensures that in order to achieve success I have to apply everything I have learnt about Storyboard art.
With three days given to map out, and illustrate two A3 sheets in a mock up live brief, I got straight to work thumbnailing. Below are scans of the script written out for me.

No comments:
Post a Comment